

DRUID
Force Break
NATURAL SELECTION - You, target Hero other than yourself with the highest STR, and target Hero other than both of you with the highest CON, each gain +1 Action Point. (You choose in ties among Heroes.)
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Starting Items
Magic Moss x 6, Teal Fire Powder x 10
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Class Features
N/A
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Abilities
Summon Spells
1. Frost Faery (5)
2. Loyal Bear (5)
3. Loyal Wolf (5)
4. Nymph Archer (5)
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Offensive / Support Spells
5. Rotting Shrubbery (CA)
6. Toxic Healing Tree (CA)
7. Fae Bolt (2)
8. Fae Beam (3)
9. Fae Pollen (4)
10. Ride the Stampede (4)
11. Fae Fire Shower (8)
12. Flower Burst (8)
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Druids protect and care for all nature, including the toxic and mutated parts of Estaria. They inspire both wildlife and flora alike to fight by their side, bonding with them in the experience. Some Druids are also known to utilize the primal essence of balance, drawing forth Fae energies that both harm and heal. Using hybrid spells (both offensive and support), minions, and a few combat terrain abilities, Druids can provide an array of useful abilities for any adventure. Their flexible array of spells makes them an excellent class for any Hero focused on teamwork.
