top of page

HUNTER

Force Break

FIGHT OR FLIGHT - For 1 round, you may gain Lethal 2 and +5 ranged weapon range. Alternatively, you may cure yourself of all status effects and wounds, gain Stealth, gain Airborne, and then move up to double your Speed. Then lose Airbone.

​

Starting Items 

Carving Knife, Magic Moss x 2, Safety Tent x 2

​

Class Features

N/A

​

Abilities

Ranged Skills: Bow, Crossbow

1. Bowman (AA)

2. Spell Arrows (AA)  

3. Apollo's Arrow (CA)

4. Hunt (CA)  

5. Barbed Arrow (2) 

6. Knockdown Arrow (3)  

7. Laser Arrow (3)

8. Poison Drenched Arrow (3)

9. Custom Arrow (4)

10. Arrow Hail (6)

​

Battle Skills

11. Combat Camouflage (AA)

12. Two Blades Ready (CA)

​

     Hunters know how to survive in the wild and make use of basic ranged weapons. With the ability to shape and manipulate their bolts and arrows, Hunters work best at dealing ranged attacks. Their preferred weapons are Bows and Crossbows, and they specialize in ranged DMG. A few Hunters are even known to weave dryadic spells into their arrows.

bottom of page