

DECIMATOR
Force Break
DECIMATE - Attack an enemy within your range. This attack is a critical hit and gains Dissolve (Y/2), Burning (Y/2), and Poison (Y/2). (See Class Features.)
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Starting Items
Oxygenator, Flask, Torch x 2
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Class Features
HYBRID SCALING - Decimators can channel destruction through raw mental or physical power. Therefore, when using Decimator abilities, “Y” may be equal to either your STR or your INT score. In addition, you may have your SP Mastery stat equal your MAD stat, when using Decimator Abilities. You choose both above options at the time of activating each Decimator Ability.
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Abilities
Ranged / Melee Skills
1. Wasteland Warrior (AA)
2. Turn to Waste (AA)
3. Greenfire Toxicity (CA)
4. Decimator's Strike (1)
5. Blast Attack (8)
6. Decimator's Mark (9)
7. Trinity Attack (9)
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Offensive Spells
8. Acid Burn (1)
9. Acid Trip (3)
10. Greenfire Twins (6)
11. Wasteland Effect (7)
12. Spread the Wastes (9)
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Decimators have one basic philosophy; To decimate the enemy in every way they can. As wasteland raiders, they Dissolve, Burn, Poison, and ruin their enemies with both DMG and SP-DMG. While Decimators are known for their fierce ranged destruction, a few of them have found a way to bring the pain in close combat. They’re a hybrid DMG/SP-DMG dealing class that excel with gun and blunt weapons, but do not require them.
