

INVOKER
Force Break
INVOKE ANCIENT EVOCATION - You gain 1 ancient evocation token that expires after combat. At will, the token may be discarded to deal AE Elemental Damage of your choice to any target enemy, where AE is equal to the total number of CDCs you have on all abilities.
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Starting Items
Lucky Satchel, Stardust Flask
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Class Features
INVOCATION EXHAUSTION - Because invocations exhaust the fabrics of the surrounding reality, only 1 Invoker Ability may be used by the party each round.
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Abilities
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Offensive Spells
1. Brightblaze (9)
2. Foul Fang (9)
3. Vilebrood (9)
4. Nightpaw (9)
5. Toksec (9)
6. Frostfire Phoenix (9)
7. Shok Magnus (9)
8. Storm Phoenix (9)
9. Glowscream (9)
10. Dread Yak (9)
11. Ebon Grievestorm (9)
12. Crystal Patriarch (9)
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Invokers are the most powerful, complex, and terrifying spell casters in the game. Invoking the aid of celestial, extraterrestrial, and hellish creatures through otherworldly portals requires an immense amount of INT and WILL; and can also exhaust the surrounding reality. Invokers have a few abilities that say, “through anything”, meaning that they can go through walls and be aimed where you cannot see. While this class is both dangerous and hard to understand, most abilities follow similar formats, so the learning curve is steep but short.
